Hello again. My quest to string together three words in a vaguely entertaining fashion continues with this Runequest monster. If you want to convert it to D&D, then it should be a breeze, unlike the opposite proposition (I'll probably get round to it eventually). Please enjoy. As usual, credit to the people who are good at this and whose example pushes me into ever more embarrassing arenas (Zak S, False Patrick, Noisms, Scrap Princess, etc...)
Fractal Optimiser
In
the far wastes of Zhar, there is a space inhabited not by men, but by
information. Living fractals that are able to occupy this plane of
existence , not because they belong here, but because of the horrible
damage wrought to reality when the moon fell from her place in the sky.
These
creatures ...they are not to be understood on our terms. The
environment they inhabit is at once, arid desert and mathematical
euqation. To wander there is to risk dissolution and madness...yet some
do, for the fractal beings seem never less than pleased to communicate
and welcome pilgrims. This welcome of theirs, might take the form of an
implanted bliss; a blasting, uncommunicable truth; assimilation into
their number or the discovery of the pilgrim's bleached bones upon the
steps of their mother's home a thousand miles away. Somehow they know to
weep for their foolish children.
And yet these beings, these
anomalous guests, are not the focus of the words before you. They do
not, afterall, leave the desert. Their purpose is private enough and
unfathomable enough to the princes of men, that they are considered no
more dangerous than a shark. A shark will never eat you in your bedroom.
Recall I told you that these beings are not to be understood on our
terms? I did not lie to you. But they possess some of the qualities we
might associate with life...seeming consciousness, purpose and emotional
weight. There is an ecology at work. They even produce excrement...
waste matter. Except this substance is not matter, for the beings that
produce it are, or subsist on ideas and information. Indeed, their shit lives. Ahh, now you raise an eyebrow! It is this defecation that proves of the greatest danger to men.
Waste
ideas, a violent, coruscating storm of mobile waste information,
imploding into itself (the concept of 'self' having lost all meaning), a
mandala that cannot find satisfaction in the undulations of its own
presence, but must violently pull in other information, other data in
order for it to cease to exist. Or at least this is how it seems in
dully remembered, incohate dreams...memories of when these miasmic,
chaos blurs/mobile, possibly living shit storms came the way of men.
Fortunately
they destroy themselves after a certain amount of information has been
collected, as if a balance had been re-asserted. Furthermore, though
capable of moving as fast as a good horse, they rarely make it as far as
civilised lands without first discovering a tribe of nomads or a cave
of primitives. They are drawn to the thoughts of sentient beings in
order to erase the problem of their being.
Their touch invites
assimilation...one's very substance (also a kind of idea) and
consciousness becomes fused with the über mass of semi-alive
information. Those with a strong will can resist. likewise they can be
fought with the weapons of will; certainty of purpose serving to act as
surely as hapless absorption when it comes to satiating their needs. If
one trusts hard enough in the steel they wield or the magics they utter,
then that individual might prevail...but this is rare indeed.
After
drawing a certain amount of conscious reality into their core, a
critical juncture is reached and they wink out of existence. It is
possible to escape from the Fractal Optimiser (as they were dubbed by
the Order of the 66 Archons), requiring the consumed to face a riot of
insane pre-consumed sentiences. This battle occurs purely in the realm
of thought and it is a struggle of ego vs conceptual annihilation.
Curiously,
adamant bottles have appeared in certain bazaars in Vornheim, Jukai,
Marlinko and Syrone. Within, is contained the raging essence of a
Fractal Optimiser. They change hands for thousands of silver; weapons of
considerable power.
Characteristics -------------Attributes ------------------------1d20 Location AP/HP
STR: (-) ------ ------ Action Points 3 --------------------- 1–20 Incohate Form 0/11
CON: (15) ------ ----- Damage Modifier 0
SIZ: 6d6+20 (40) ------ Magic Points 18
DEX: (14)------ ----- Movement 12
INS: (15) ------ ------ Strike Rank 15
POW: (18)------ ----- Armour None
Abilities:
Dark Sight, Immunity (Any attack made wthout an accompanying wilpower
roll better than the attack it supports and better than the Fractal
Optimiser's own Willpower resistance roll), Regeneration (1 HP/Round),
Terrifying, Life Sense, Engulf, Flight
Skills: Endurance 52%, Evade 64%, Perception 75%, Willpower 70%
Combat Style: Absrobing Undulation(Fractal Pseudo Appendage) 60%
Damage: Special
Notes:
If
a character is engulfed by the Fractal Optimiser, then they must roll
Willpower vs Willpower. Failure indicates that they have been absorbed
into the Optimiser. Within, the consumed finds themselves in a
fractured, shifting dreamscape, composed from the memories of its
previously absorbed victims. Here they will be forced into something
resembling spirit combat with their own identity.
The affected
character may choose to use either his Willpower or a Passion in an
extended test against either their own Willpower stat or another
Passion, GM's choice. Success leads to escape, although magic points
will be drained consumate with the utimate degree of success at a rate
of 3 MP per Fractal Optimiser success level (maximum loss of 12 mp) .
Any degree of failiure results in the victim remaining trapped in the
Fractal Optimiser with the same loss of MP. Reduction to zero MP, means
the characer has been forever lost.
The Optimiser vanishes after it absorbs MP equal to its SIZ.
Its
HP are an abstraction, not really representing anything material so
much as its remaining reality. If its HP are reduced to zero, it
transforms into a random mundane object drawn from the consumed
information within its form. This could be literally anything.
Obviously
there's some fluff from my own campaign mixed in with the description
of the Fractal Optimiser. It's really up to you why the beings that
produce these things exist. I leave that to the GM as an exercise in RPG
imagination powerz.
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